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Teaching software engineering by means of computer-game development: Challenges and opportunities

BROWSE_DETAIL_CREATION_DATE: 27-05-2015

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BROWSE_DETAIL_TYPE: Article

BROWSE_DETAIL_PUBLISH_STATE: Published

BROWSE_DETAIL_FORMAT: No File

BROWSE_DETAIL_LANG: Turkish

BROWSE_DETAIL_SUBJECTS: TECHNOLOGY,

BROWSE_DETAIL_CREATORS: Çağıltay, Nergiz (Author),

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Yazılım mühendisliği, Software-engineering, Game development, Oyun geliştirme, Atılım Üniversitesi, Atilim University


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Software-engineering education programs are intended to prepare students for a field that involves rapidly changing conditions and expectations. Thus, there is always a danger that the skills and the knowledge provided may soon become obsolete. This paper describes results and draws on experiences from the implementation of a computer game-development course whose design addresses problems in software-engineering education by improving students’ abilities in four areas: (1) problem solving; (2) the application of previously learned knowledge; (3) the use of independent learning; and (4) learning by doing. In order to better understand this course’s effect on students’ performance in a software-development project, I investigated 125 students’ performance in a 1-year senior-project course. Results of this study show that the students who had taken the computer game-development course became more successful in the senior-project course than the students who had not taken it.


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